EECS 494 - Computer Game Design and Development
Section: 001
Term: WN 2018
Subject: Electrical Engineering and Computer Science (EECS)
Department: CoE Electrical Engineering and Computer Science
Credits:
4
Requirements & Distribution:
BS
Waitlist Capacity:
unlimited
Enforced Prerequisites:
EECS 281 with a grade of at least C; or graduate standing.
Other Course Info:
F.
BS:
This course counts toward the 60 credits of math/science required for a Bachelor of Science degree.
Repeatability:
May not be repeated for credit.

Concepts and methods for the design and development of computer games. Topics include: history of games, 2D graphics and animation, sprites, 3D animation, binary space partition trees, software engineering, game design, interactive fiction, user interfaces, artificial intelligence, game SDK’s, networking, multi-player games, game development environments, commercialization of software.

EECS 494 - Computer Game Design and Development
Schedule Listing
001 (LEC)
P
23492
Open
70
 
-
MW 2:30PM - 4:30PM
Note: Course will open to EE UG and ECE Grad who meet course prerequisites on Wednesday, December 6, 2017.
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