Courses in Computer Science (Division 353)

181/EECS 181. Introduction to Computer Systems. Credit is granted for only one course among CS 181, Engin. 103, and Engin. 104. (4). (NS). (BS).

Computer Science 181 is meant for students in the liberal arts and related areas with little or no background in computing systems who wish to become computer literate. Lectures cover general computing topics: hardware, networks, operating systems, programming, history and social issues. Students get hands-on experience in the laboratories using software packages for text processing (Microsoft Word), databases (FileMaker Pro), and spreadsheets (Excel); students also sign on a central computing system to send and receive electronic messages and to participate in an electronic conference. Assignments include three major projects. The course pack contains a syllabus, course rules, and tutorials on laboratory topics. Students are graded on laboratory participation, quality of their project work, quizzes, and exams. A text is required. Students are urged to be waitlisted. Explanation for resolution of the waitlist is given at the first lecture. Students not attending the first laboratory session are assumed to have dropped the course.

183/EECS 183. Elementary Programming Concepts. (4). (NS). (BS).

This is an introductory course for students who desire a good working knowledge of basic programming techniques using a high-level language. The course is suitable for both non-concentrators and pre-concentrators in Computer Science and Computer Engineering. Suggested as a prerequisite for CS 280 for students whose programming background is not strong. Introduction to a high-level programming language, top-down design, and structured programming. Basic searching and sorting techniques. Basic data structures; arrays and records; introduction to pointers and dynamic data structures. No previous experience in computing or programming is assumed. Students will write and debug several computer programs. Computer Usage: five or six assignments are given, each requiring the student to write and debug programs using THINK Pascal on the Macintosh microcomputer.

216/EECS 216. Circuit Analysis. Prior or concurrent enrollment in Math. 215. (4). (Excl). (BS).

Resistive circuit elements; mesh and node analysis, network theorems; network graphs and independence; energy storage elements; one- and two-time-constant circuits; phasors and a.c. steady-state analysis; complex frequency and network functions; frequency response and resonance. Lecture and laboratory.

270/EECS 270. Introduction to Logic Design. (4). (Excl). (BS).

Binary and non-binary systems, Boolean algebra digital design techniques, logic gates, logic minimization, standard combinational circuits, sequential circuits, flip-flops, synthesis of synchronous sequential circuits, PLA's, ROM's, RAM's, arithmetic circuits, computer-aided design. Laboratory includes hardware design and CAD experiments.

280/EECS 280. Programming and Introductory Data Structures. Math. 115 and (CS 183 or 284 or Engineering 104, or by placement test in PASCAL). Two credits granted to those who have completed CS 283. (4). (NS). (BS).

The goals of this course include concepts of information representation, algorithms, processes and processors, syntax, semantics, data structures and grammar. Students learn the basics of programming style, debugging, error control, computational correctness, and program verification. Prerequisites include advanced algebra and first term calculus, and computer literacy (knowledge of Pascal). Topics include techniques of algorithm development and effective programming in Pascal and in the C language, top-down analysis, structured programming, testing and program correctness. Program language syntax and static and run-time semantics. Scope, procedure instantiation, recursion, abstract data types, and parameter passing methods. Structured data types, pointers, linked data structures, stacks, queues, arrays, records, and trees. Cost:1 WL:1 (Chen)

284/EECS 284. Introduction to a Programming Language or System. (1). (Excl). (BS).
Section 001 C.
This course is for students who already know how to program in some language other than C. It is a 14-lecture one-credit mini-course which will focus on covering the fundamentals of the C language. Topics will range from basic C control structures (if, switch, while, do while, for, and functions) through the use of basic data structures such as arrays, strings, structures, pointers and linked lists. We will cover as many of the standard C library functions as possible. ANSI standard C is utilized. (Ford)

303/EECS 303. Discrete Structures. Math. 115. (4). (Excl). (BS).

Fundamental concepts of algebra; partially ordered sets, lattices, Boolean algebras, semi-groups, rings, polynomial rings. Graphical representation of algebraic systems; graphs, directed graphs. Application of the concepts to various areas of computer science and engineering.

370/EECS 370. Introduction to Computer Organization. CS 270 and CS 280. (4). (Excl). (BS).

Computer organization will be presented as a hierarchy of virtual machines representing the different abstractions from which computers can be viewed. These include the logic level, microprogramming level, and assembly language level. Lab experiments will explore the design of a micro-programmed computer.

380/EECS 380. Data Structures and Algorithms. CS 280 and CS 303. (4). (NS). (BS).

Abstract data types. Recurrence relations and recursions. Advanced data structures: sparse matrices, generalized lists, strings. Tree-searching algorithms, graph algorithms, general searching and sorting. Dynamic storage management. Analysis of algorithms and 0-notation. Complexity. Top-down program development: design, implementation testing, modularity. Several programming assignments.

381/EECS 381. Systems Programming. CS 380. (4). (Excl). (BS).

Design and implementation of basic systems programming tools and infrastructure. Topics to be covered include assembly language programming, assemblers, macro processors, linkers and loaders, and I/0 drivers, etc., and programming projects will involve the design and implementation of such systems. Students will also write some programs in assembly language.

400/EECS 400/Math. 419. Linear Spaces and Matrix Theory. Four terms of college mathematics beyond Math. 110. No credit granted to those who have completed or are enrolled in 417 or 513. (3). (Excl). (BS).

See Mathematics 419.

470/EECS 470. Computer Architecture. CS 370. (4). (Excl). (BS).

Basic concepts of computer architecture and organization. Computer evolution. Design methodology. Performance evaluation. Elementary queuing models. CPU architecture. Introductions sets. ALU design. Hardwired and microprogrammed control. Nanoprogramming. Memory hierarchies. Virtual memory. Cache design. Input-output architectures. Interrupts and DMA. I/O processors. Parallel processing. Pipelined processors. Multiprocessors.

473/EECS 473. Advanced Digital System Design. EECS 373 or permission of instructor. (3). (Excl). (BS).

Introduces advanced digital system design concepts, such as timing analysis, reliability, and testing. These concepts are then applied to a term-long design project of the student's choice. The result of this project will be a highly testable, highly reliable digital system.

476/EECS 476. Foundations of Computer Science. CS 280 and 303 or equivalent. (4). (Excl). (BS).

An introduction to computation theory: finite automata, regular languages, pushdown automata, context-free languages. Turing machines, recursive languages and functions, and computational complexity.

478/EECS 478. Switching and Sequential Systems. CS 270 and CS 303, and senior or graduate standing. (3). (Excl). (BS).

An introduction to the theory of switching networks and sequential systems. Switching functions and realizations, threshold logic, fault detection, connectedness and distinguishability, equivalence and minimality, state identification, system decomposition.

481/EECS 481. Software Engineering. CS 380. (4). (Excl). (BS).

Pragmatic aspects of the production of software systems, dealing with structuring principles, design methodologies and informal analysis. Emphasis is given to development of large, complex software systems. A term project is usually required. WL:1

482/EECS 482. Introduction to Operating Systems. CS 370 and 381. (4). (Excl). (BS).

Operating system functions and implementations: multitasking; concurrency and synchronization; deadlock; scheduling; resource allocation; real and virtual memory management; input/output; file systems. Students write several substantial programs dealing with concurrency and synchronization in a multitask environment.

483/EECS 483. Compiler Construction. CS 370 and 381. (4). (Excl). (BS).

Introduction to compiling techniques including parsing algorithms, semantic processing, and optimization. Students implement a compiler for a substantial programming language using a compiler generating system.

484/EECS 484/IOE 484. Database Management Systems. CS 380 or IOE 473. (3). (Excl). (BS).

Concepts and methods in the definition and management of large integrated data bases for organizational information systems. Functions and objectives of existing file and data management will be considered and methods of analyzing proposals for new data management software will be studied; database administration, database design, and data security problems.

486/EECS 486. Object-Based Software Development. CS 380. (3). (Excl). (BS).

Object-based programming concepts such as data and program abstraction, decomposition of large systems into reusable objects and inheritance. Programming projects are done in an object-based language such as Ada. Comparative studies are made of languages such as C++, Objective C, Eiffel, and Smalltalk that support object-based programming.

487/EECS 487/IOE 478. Interactive Computer Graphics. CS 380 or IOE 373, and senior standing. (3). (Excl). (BS).

Graphics devices and fundamentals of operation. Two dimensional and three dimensional transformations. Interactive graphical techniques and applications. Three dimensional graphics, perspective transformation, hidden line elimination. Data structures and languages for graphics. Interactive graphical programming.

489/EECS 489. Computer Networks. CS 482. (3). (Excl). (BS).

Hardware and software architectures employed in building modern computer networks. Emphasis is placed on architectural and design considerations over actual implementation issues. Tradeoffs in network architectures and in understanding what choices are available. Software problems assigned.

492/EECS 492. Introduction to Artificial Intelligence. CS 380. (4). (Excl). (BS).

Basic artificial intelligence methods using LISP. Topics covered include search, rule-based systems, logic, constraint satisfaction, and knowledge representation.

506/EECS 506. Computing System Evaluation. CS 183 or 280, and CS 370 and EECS 501. (3). (Excl). (BS).

Theory and application of analytic methods for evaluating the performance of reliability of computing systems. Measures of performance, reliability, and performability. Reliability evaluation: classification and representation of faults, stochastic process models, coherent systems. Performance evaluation: Markovian queueing models, networks of queues. Unified performance-reliability evaluation. WL:1

545/EECS 545. Machine Learning. CS 492. (3). (Excl). (BS).

Survey of recent research in learning in artofocoa; intelligent systems. Topics include learning based on examples, instructions, analogy, discovery, experimentation, observation, problem solving and explanation. The cognitive aspects of learning will also be studied.

547/EECS 547. Cognitive Architecture. CS 492. (3). (Excl). (BS).

Survey of architectures of symbolic systems in artificial intelligence. Architectures such as blackboards, production systems, logic systems, reflective systems, discovery systems and learning systems. Also integrated cognitive architectures such as ACT*, SOAR, MRS, and EURISKO. WL:1

571/EECS 571. Principles of Real-Time Computing. CS 470 and CS 482 or permission of instructor. (3). (Excl). (BS).

Principles of real-time computing based on high performance, ultra reliability and environmental interface. Architectures, algorithms, operating systems and applications that deal with time as the most important source. Real-time scheduling, communications and performance evaluation.

575/EECS 575. Theoretical Computer Science II. CS 574. (4). (Excl). (BS).

Advanced computational complexity, intractability, classical probability and information theory, algorithmic information theory, and special topics such as computational algebra, concurrency, semantics, and verification.

579/EECS 579. Digital System Testing. CS 478. (3). (Excl). (BS).

Overview of fault-tolerant computing. Fault sources and models. Testing process. Combinational circuit testing. D-Algorithm and PODEM. Sequential circuit testing. Checking experiments. RAM and microprocessor testing. Fault simulation. Design for testability. Testability measures. Self-testing circuits and systems.

581/EECS 581. Software Engineering Tools. CS 481 or equivalent programming experience. (3). (Excl). (BS).

Fundamental areas of software engineering including life cycle paradigms, metrics, and tools. Information hiding architecture, modular languages, design methodologies, incremental programming, and very high level languages.

582/EECS 582. Advanced Operating Systems. CS 482. (4). (Excl). (BS).

Course discusses advanced topics and research issues in operating systems. Topics will be drawn from a variety of operating systems areas such as distributed systems and languages, networking, security and protection, real-time systems, modeling and analysis, etc.

584/EECS 584. Distributed Database Concepts. CS 484. (3). (Excl). (BS).

Database design methodologies, distributed database technology and developments in heterogeneous systems. Distributed database design and implementation issues such as transaction management, concurrency control, security, and query optimization. Database design includes semantic data modeling, transformation to SQL, normalization theory, physical design and data allocation strategies. Term paper is required.

586/EECS 586. Design and Analysis of Algorithms. CS 380. (3). (Excl). (BS).

Design of algorithms for nonnumeric problems involving sorting, searching, scheduling, graph theory, and geometry. Design techniques such as approximation, branch-and-bound, divide-and-conquer, dynamic programming, greed, and randomization applied to polynomial and NP-hard problems. Analysis of time and space utilization.

588/EECS 588/IOE 578/ME 551. Geometric Modeling. CS 487 or ME 454 or permission of instructor. (3). (Excl). (BS).

Individual or group study of topics in geometric modeling and computer graphics. Geometric data structures for curves, surfaces, and volume parameterization, and topological data structures for vertices, edges, faces, and bodies. Algorithms for set operations, Euler operations and deformations. Design and experimentation with geometric modeling facilities.

592/EECS 592. Advanced Artificial Intelligence. CS 492, or permission of instructor. (4). (Excl). (BS).

Advanced topics in artificial intelligence. Issues in knowledge representation, knowledge based systems, problem solving, planning and other topics will be discussed. Students work on several projects.

594/EECS 594. Introduction to Adaptive Systems. CS 303 and Math. 425. (3). (Excl). (BS).

Programs and automata that "learn" by adapting to their environment; programs that utilize genetic algorithms for learning. Samuel strategies, realistic neural networks, connectionist systems, classifier systems, and related models of cognition. Artificial intelligence systems, such as NETL and SOAR, are examined for their impact upon machine learning and cognitive science.

598/EECS 598. Special Topics in Electrical Engineering and Computer Science. Permission of instructor or advisor. (1-4). (Excl). (BS). May be repeated for credit.

Topics of current interest in electrical engineering and computer science. Lectures, seminar or laboratory.

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