SAC 368 - Topics in Digital Media Studies
Section: 002 Video Games
Term: WN 2018
Subject: Screen Arts and Cultures (SAC)
Department: LSA Film, Television, and Media
Waitlist Capacity:
With permission of instructor.
Lab Fee:
Advisory Prerequisites:
SAC 367.
May be repeated for a maximum of 9 credit(s). May be elected more than once in the same term.
Primary Instructor:

This course examines computer and video games as a culturally relevant form of moving images, as a growing entertainment industry, and as a technology that presents us with new forms of interactivity and play. We will learn about game aesthetics, genres, and history. We will compare video games to other moving images, especially films and television. We will discuss the role of identity in games and the game industry and the current debates about video game violence. In doing so, we will develop a thorough understanding of the roles played by video and computer games in our contemporary culture and technology industries. This course is not a fan-based course but a serious intellectual interrogation of the video game medium as an entertainment industry and aesthetic form. It is not the intention of the course to determine what games are best or worst or personal favorites of course members; we will instead seek to understand how the cultural, theoretical and industrial implications of video games are a major new media form. While we will discuss the contemporary gaming industries, genres, and platforms, much of this course focuses on the early history of video and computer games.

SAC 368 - Topics in Digital Media Studies
Schedule Listing
001 (LEC)
MW 2:30PM - 4:00PM
002 (LEC)
MW 10:00AM - 11:30AM
003 (LAB)
M 4:00PM - 6:30PM
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