This course offers a chronological overview of the development of cinematic visual effects (both practical and digital) from nineteenth-century trick films to contemporary virtual production. Students will learn about the history, theory, and aesthetics of special effects through close analysis of seminal films and the technologies behind them. They will explore the classic work of practical effects pioneers such as Georges Méliès and stop-motion legend Ray Harryhausen, as well as the latest innovations by digital visual effects powerhouses such as ILM, Digital Domain, and Weta Digital. While focusing mainly on cinema, the course will also examine the function of visual effects in the context of other media forms, such as music videos, TV, video games, and advertising.
Course Requirements:
Students will be assessed based on attendance and participation, an in-class presentation, a midterm paper, and a final project.
Intended Audience:
Undergraduates interested in film and media, as well as any non-majors who share a passion for the art and technology of visual effects.
Class Format:
The course meets twice weekly for lectures with an additional screening. Students should note that screening attendance is mandatory.