This course explores the ethical dilemmas that exist where human beings, information objects, and information systems interact. The course introduces students to a variety of ethical models from historical and cross-cultural perspectives and then explores the relevance of these models to a variety of new and emerging technologies that are inherently social in their construction and use. Initial examples of issues that the course covers include interpersonal engagement through online games and virtual environments, maintaining the integrity of digital content in a networked world, and balancing trade offs between secrecy (security) and openness of code, data, and information systems. Students explore the technological underpinnings of associated technology systems, experiment with individual and group interaction with technologies, and examine the mechanics of ethical and unethical behaviors.